saachi is a designer specializing in motion and brand identity~
The game setup
Fables
systems design
design for board gameFables is a board game that challenges players to construct and defend narratives inspired by character archetypes, exploring how stories create alternative pathways to truth. Players must build compelling stories from three cards and convince others of their validity, celebrating storytelling as a fundamental tool for connection and knowledge transmission.
I designed the complete project from the ground up—developing game mechanics centered on narrative construction and persuasion, establishing the card system architecture and gameplay loops, writing all content and copy, and executing the visual design and production.
The production process involved designing 60+ unique cards across multiple archetypes, the game board, dice, tokens, and other supporting pieces, developing the visual language, typography system, printing and packaging to ensure the physical components supported the core gameplay experience.
A scenario card.
2025, created at RISD.For Grad Studio 2, advised by Kathy Wu and Lucy Hitchcock.
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